To carry out this approach for educational purposes is necessary, first, to shed negative perceptions and stereotypes to counter it has undergone over the years the game, as recent studies say that its use should not be controlled in any way affect mental and physical health of adolescents.
Video games start with an obvious advantage: its nature, they The component is adhered playful and fun that can enhance the stimulation and motivation that leads them to consolidate and optimize learning. Its application, therefore, can lead to satisfactory performance, because, among other skills, motor skills are enhanced, cognitive strategies, understanding of content and moral values \u200b\u200band attitudes if the game responds appropriately to the chosen objectives marked by the teacher.
In this regard, it should analyze the positive side it can achieve this tool within the educational framework to reinforce the advantages and benefits that can reach produce short and long term if used with prudence and moderation, and always under the supervision of a teacher. In fact, it has recently come to light the news that in various centers of the English geography has chosen to implement the project mentioned in some of the usual activities, and, according to the results, performance has not declined, contrary to has significantly increased the responsiveness of the students.
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